Error Handling
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24
main/error_handling.lua
Normal file
24
main/error_handling.lua
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local naughty = require("naughty")
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-- Check if awesome encountered an error during startup and fell back to
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-- another config (This code will only ever execute for the fallback config)
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if awesome.startup_errors then
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, there were errors during startup!",
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text = awesome.startup_errors })
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end
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-- Handle runtime errors after startup
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do
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local in_error = false
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awesome.connect_signal("debug::error", function (err)
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-- Make sure we don't go into an endless error loop
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if in_error then return end
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in_error = true
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, an error happened!",
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text = tostring(err) })
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in_error = false
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end)
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end
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